Shadowrun 5e Monofilament Whip - This has always been one of my favorite weapons in the tabletop, and i saw from the description of the ranged combat skill that it also improves monofilament whip skill. “there can be only one” is ares latest slogan for this classic.


Sr5weaponsexotic Melee Weapons - Shadowrun Wiki

Whip this is the classic bullwhip made of leather or synthetic fiber, about 2 meters long.

Shadowrun 5e monofilament whip. When striking a living being, the monofilament whip halves the defense bonuses due to. Monofilament whips and martial arts. Operating under the basis that a monofilament whip does not behave like a normal whip, in that it is an incredibly thin incredibly light monofilament wire with the vast majority of it's weight at the end as opposed to being distributed across its length.

Catspaw fight for your life what you don't know kills you sensei's thoughts on: A monofilament whip requires the exotic melee weapon (monofilament whip) skill to use. Timing question on if you played another weapon card anytime during this turn. (caps added for emphasis)

Extending a monofilament whip from a fingertip compartment takes a simple action, while spooling it back up requires one complex action. The whip brings a level of brutality and finesse to combat. I built my character and based them around high body and quickness in order to use it most effectively, but i have ecountered a problem:

I built my character and based them around high body and quickness in order to use it most effectively, but i have ecountered a problem: The accuracy is also increased by 2. You'll also want body for cyberware affinity, for obvious reasons.

One popular trick is to use a fingertip compartment to hold a monofilament whip (p. Extending a monofilament whip from a fingertip compartment takes one simple action, while retracting it requires one complex action. Spotting a fingertip compartment requires a perception + intuition (4) test.

Honestly, using monofilament melee weapons is kinda fair game when considering the vast advantages of firearms and ranged weaponry. The fingertip compartment is a very popular storage device for a monofilament whip, with the fingertip acting as control weight. It behaves more like a light saber than a whip or a.

There’s no telling how many actions it will take for people to stop. The fingertip compartment is a very popular storage device for a monofilament whip (p. The game isn't subtle in a lot of ways.

Extending a monofilament whip from a fingertip compartment takes one simple action, while retracting it requires one complex action. Run & gun, pg 19. If you play 2 whips, and no other weapons, do neither targets give damage, or just the second?

Spotting a fingertip compartment requires a perception: 152, sr4 , or the called shot rules to disarm, pp. This tool of the modernized street samurai features a monofilament line along the edge that provides unmatched penetration potential.

The whip uses ranged skill, so you'll want to spec into quickness and ranged combat, so you can throw in a gun skill and/or dodge pretty easily. 422), with the fingertip acting as control weight. Not so with the mono whip, which again basically screams i use this for spree killing. so, from a balance point of view, the mono whip is the equivalent of the rocket launcher or assault cannon, in that everything they do more damage but also are a separate skill with no subtle options.

While a whip is useless in a direct attack against an armored opponent, it can be used to snare handheld objects or to trip or entangle an opponent (using the rules for subduing combat, p. I can't tell you all of the time i've spent thinking of new, creative ways to cut folks up with the ole whip. This has always been one of my favorite weapons in the tabletop, and i saw from the description of the ranged combat skill that it also improves monofilament whip skill.

305), with the fingertip acting as control weight. Firearms in general are less dependant on multiple attributes (generally just requiring agility to hit, while melee requires a hefty investment in strength to become a viable option), and are more efficient in regards to the action economy (usually requiring only.


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